Rust HeatmapInfrared · players
IR live Players66,598 Servers11,790 Warm3,624 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Deadlock Staging

Offline EU 84.71.107.43:1333 checked 27d ago

monthly wipes moddedcarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,055
rank
top 65% · #2414 in EU
27d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
82 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 76 on average
156 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 69 on average
102 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 60 on average
315 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Deadlock Staging?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Deadlock Staging?

Once a month, with the force wipe, Deadlock Staging wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 4 hours ago. Its tags state a wipe each month.

Population

How busy is Deadlock Staging?

The last time Deadlock Staging was seen was 27 days 2 hours ago, and it is offline now.

How does Deadlock Staging rank against other Rust servers?

On player hours over the last seven days, Deadlock Staging is #15,055 globally (top 65%) and #2,414 in Europe.

Rules and settings

Which map does Deadlock Staging run?

A procedural map, generated by the game, runs on Deadlock Staging.

What are the rules and settings on Deadlock Staging?

The name Deadlock Staging does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Deadlock Staging run?

The build on Deadlock Staging is Rust network protocol 2634 and build 166494, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Deadlock Staging online, and how reliable is it?

Deadlock Staging is down just now; the last sighting was 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.

Where is Deadlock Staging located?

The EU tag is how Deadlock Staging lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 84.71.107.43:1333.

Lists and filters

Which Rust Heatmap lists and filters include Deadlock Staging?

These Rust Heatmap lists include Deadlock Staging: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on Deadlock Staging mean?

The game's server browser reads the tags Deadlock Staging publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Deadlock Staging?

To join by console, open it with F1 in Rust and enter client.connect 84.71.107.43:1333. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.