Deadlock Staging
Offline EU 84.71.107.43:1333 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Deadlock Staging?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Deadlock Staging?
Once a month, with the force wipe, Deadlock Staging wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 4 hours ago. Its tags state a wipe each month.
Population
How busy is Deadlock Staging?
The last time Deadlock Staging was seen was 27 days 2 hours ago, and it is offline now.
How does Deadlock Staging rank against other Rust servers?
On player hours over the last seven days, Deadlock Staging is #15,055 globally (top 65%) and #2,414 in Europe.
Rules and settings
Which map does Deadlock Staging run?
A procedural map, generated by the game, runs on Deadlock Staging.
What are the rules and settings on Deadlock Staging?
The name Deadlock Staging does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Deadlock Staging run?
The build on Deadlock Staging is Rust network protocol 2634 and build 166494, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Deadlock Staging online, and how reliable is it?
Deadlock Staging is down just now; the last sighting was 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.
Where is Deadlock Staging located?
The EU tag is how Deadlock Staging lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 84.71.107.43:1333.
Lists and filters
Which Rust Heatmap lists and filters include Deadlock Staging?
These Rust Heatmap lists include Deadlock Staging: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Deadlock Staging mean?
The game's server browser reads the tags Deadlock Staging publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Deadlock Staging?
To join by console, open it with F1 in Rust and enter client.connect 84.71.107.43:1333. Or press Launch Rust on this page, which connects you through Steam.