Rust HeatmapInfrared · players
IR live Players96,643 Servers11,876 Warm4,105 Fresh wipes · 3h151 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Todd's Testing Ground

Offline EU 84.68.167.234:28015 checked 3d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,369
rank
top 70% · #2582 in EU
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:14 UTC14d ago – – running 0
Wed 7 Oct, 23:26 UTC19d ago 0 – 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
188 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
200 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
61 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
39 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Todd's Testing Ground?

Its recent wipes drew an average peak of 0 players.

What is the wipe schedule on Todd's Testing Ground?

The record of Todd's Testing Ground's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 23 hours ago.

Population

How busy is Todd's Testing Ground?

Todd's Testing Ground went quiet 3 days 23 hours ago and is offline right now. Averaged over the past week: 0 players.

How does Todd's Testing Ground rank against other Rust servers?

On player hours over the last seven days, Todd's Testing Ground is #15,369 globally (top 70%) and #2,582 in Europe.

Rules and settings

What are the rules and settings on Todd's Testing Ground?

No gather rate appears in the name Todd's Testing Ground. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Todd's Testing Ground run?

The build on Todd's Testing Ground is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Todd's Testing Ground online, and how reliable is it?

Last seen 3 days 23 hours ago, Todd's Testing Ground is offline right now. It was up 59 of 168 hours across the last 7 full days, or 35% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Todd's Testing Ground located?

The EU tag is how Todd's Testing Ground lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 84.68.167.234:28015.

Lists and filters

Which Rust Heatmap lists and filters include Todd's Testing Ground?

The Rust Heatmap lists that Todd's Testing Ground fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Todd's Testing Ground mean?

The game's server browser reads the tags Todd's Testing Ground publishes: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Todd's Testing Ground?

Press F1 in Rust to open the console, then enter client.connect 84.68.167.234:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.