Todd's Testing Ground
Offline EU 84.68.167.234:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:14 UTC14d ago | – | – | running | 0 |
| Wed 7 Oct, 23:26 UTC19d ago | 0° | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Todd's Testing Ground?
Its recent wipes drew an average peak of 0 players.
What is the wipe schedule on Todd's Testing Ground?
The record of Todd's Testing Ground's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 23 hours ago.
Population
How busy is Todd's Testing Ground?
Todd's Testing Ground went quiet 3 days 23 hours ago and is offline right now. Averaged over the past week: 0 players.
How does Todd's Testing Ground rank against other Rust servers?
On player hours over the last seven days, Todd's Testing Ground is #15,369 globally (top 70%) and #2,582 in Europe.
Rules and settings
What are the rules and settings on Todd's Testing Ground?
No gather rate appears in the name Todd's Testing Ground. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Todd's Testing Ground run?
The build on Todd's Testing Ground is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Todd's Testing Ground online, and how reliable is it?
Last seen 3 days 23 hours ago, Todd's Testing Ground is offline right now. It was up 59 of 168 hours across the last 7 full days, or 35% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Todd's Testing Ground located?
The EU tag is how Todd's Testing Ground lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 84.68.167.234:28015.
Lists and filters
Which Rust Heatmap lists and filters include Todd's Testing Ground?
The Rust Heatmap lists that Todd's Testing Ground fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Todd's Testing Ground mean?
The game's server browser reads the tags Todd's Testing Ground publishes: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Todd's Testing Ground?
Press F1 in Rust to open the console, then enter client.connect 84.68.167.234:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.