Test
Offline 84.32.100.102:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 31 days 22 hours ago.
Player counts
How busy is Test?
Last seen 23 days 15 hours ago, Test is offline at the moment.
How does Test rank against other Rust servers?
The top 61% of ranked servers includes Test, at #13,783 for player hours over the last seven days.
Rules and settings
Which map does Test run?
A procedural map, generated by the game, runs on Test.
What are the rules and settings on Test?
The name Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Test run?
Rust network protocol 2633 and build 165217 is the build Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Offline at the moment: Test was last seen 23 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 4 October 2026.
Where is Test located?
A region is not published for Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 84.32.100.102:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test?
These Rust Heatmap lists include Test: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 84.32.100.102:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.