Tests
Offline 84.252.16.93:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 15:03 UTC32d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Tests?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Tests?
The record of Tests's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 12 hours ago.
Population
How busy is Tests?
The last time Tests was seen was 32 days 4 hours ago, and it is offline now.
How does Tests rank against other Rust servers?
Player hours over seven days put Tests at #16,527, in the top 71% of ranked servers.
Rules and settings
Which map does Tests run?
A procedural map of size 4,500 with seed 1234567, generated by the game, runs on Tests. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Tests?
The name Tests does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Tests run?
Rust network protocol 2633 and build 165217 is the build Tests runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Tests online, and how reliable is it?
Last seen 32 days 4 hours ago, Tests is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 25 September 2026.
Where is Tests located?
A region is not published for Tests. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 84.252.16.93:28015.
Lists and filters
Which Rust Heatmap lists and filters include Tests?
The Rust Heatmap lists that Tests fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tests mean?
gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Tests publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Tests?
To join by console, open it with F1 in Rust and enter client.connect 84.252.16.93:28015. Or press Launch Rust on this page, which connects you through Steam.