Rust HeatmapInfrared · players
IR live Players40,773 Servers11,615 Warm3,012 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Serton Local Dev [NO-EAC]

Offline 84.247.45.217:28015 checked 31d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,611
rank
top 71%
52d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
343 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
24 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
158 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
92 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
32 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Serton Local Dev [NO-EAC]?

Serton Local Dev [NO-EAC] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 52 days 19 hours ago the server made the world it is on now.

Player counts

How busy is Serton Local Dev [NO-EAC]?

The last time Serton Local Dev [NO-EAC] was seen was 31 days 20 hours ago, and it is offline now.

How does Serton Local Dev [NO-EAC] rank against other Rust servers?

Ranked #16,611 on seven-day player hours, Serton Local Dev [NO-EAC] is in the top 71% of all ranked servers.

Rules and settings

Which map does Serton Local Dev [NO-EAC] run?

A procedural map, generated by the game, runs on Serton Local Dev [NO-EAC].

What are the rules and settings on Serton Local Dev [NO-EAC]?

The name Serton Local Dev [NO-EAC] does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Serton Local Dev [NO-EAC] run?

Rust network protocol 2633 and build 163207 is the build Serton Local Dev [NO-EAC] runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Serton Local Dev [NO-EAC] online, and how reliable is it?

Offline at the moment: Serton Local Dev [NO-EAC] was last seen 31 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 24 September 2026.

Where is Serton Local Dev [NO-EAC] located?

Nothing about a region comes from Serton Local Dev [NO-EAC]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 84.247.45.217:28015.

Tags

Which Rust Heatmap lists and filters include Serton Local Dev [NO-EAC]?

These Rust Heatmap lists include Serton Local Dev [NO-EAC]: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Serton Local Dev [NO-EAC] mean?

These are the tags Serton Local Dev [NO-EAC] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Serton Local Dev [NO-EAC]?

Enter client.connect 84.247.45.217:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163207
Build Build 163207.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.