Serton Local Dev [NO-EAC]
Offline 84.247.45.217:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Serton Local Dev [NO-EAC]?
Serton Local Dev [NO-EAC] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 52 days 19 hours ago the server made the world it is on now.
Player counts
How busy is Serton Local Dev [NO-EAC]?
The last time Serton Local Dev [NO-EAC] was seen was 31 days 20 hours ago, and it is offline now.
How does Serton Local Dev [NO-EAC] rank against other Rust servers?
Ranked #16,611 on seven-day player hours, Serton Local Dev [NO-EAC] is in the top 71% of all ranked servers.
Rules and settings
Which map does Serton Local Dev [NO-EAC] run?
A procedural map, generated by the game, runs on Serton Local Dev [NO-EAC].
What are the rules and settings on Serton Local Dev [NO-EAC]?
The name Serton Local Dev [NO-EAC] does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Serton Local Dev [NO-EAC] run?
Rust network protocol 2633 and build 163207 is the build Serton Local Dev [NO-EAC] runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Serton Local Dev [NO-EAC] online, and how reliable is it?
Offline at the moment: Serton Local Dev [NO-EAC] was last seen 31 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 24 September 2026.
Where is Serton Local Dev [NO-EAC] located?
Nothing about a region comes from Serton Local Dev [NO-EAC]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 84.247.45.217:28015.
Tags
Which Rust Heatmap lists and filters include Serton Local Dev [NO-EAC]?
These Rust Heatmap lists include Serton Local Dev [NO-EAC]: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Serton Local Dev [NO-EAC] mean?
These are the tags Serton Local Dev [NO-EAC] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Serton Local Dev [NO-EAC]?
Enter client.connect 84.247.45.217:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.