Rust HeatmapInfrared · players
IR live Players91,721 Servers11,904 Warm4,063 Fresh wipes · 3h163 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–16° · slots

Banish compatibility fixture

Offline 84.185.96.175:28015 checked 15d ago

Sp1 · players now 1/ 16
6% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,321
rank
top 61%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:11 UTC15d ago 1 – running 0
Fri 9 Oct, 01:58 UTC18d ago 0 – 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
774 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
47 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
134 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
446 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
261 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
199 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Banish compatibility fixture?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Banish compatibility fixture?

Its rhythm cannot yet be told: too few of Banish compatibility fixture's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 15 days 2 hours ago.

Player counts

How busy is Banish compatibility fixture?

The last time Banish compatibility fixture was seen was 15 days 2 hours ago, and it is offline now.

How does Banish compatibility fixture rank against other Rust servers?

The top 61% of ranked servers includes Banish compatibility fixture, at #13,321 for player hours over the last seven days.

Map and rules

Which map does Banish compatibility fixture run?

Banish compatibility fixture runs a procedural map, which the game generates.

What are the rules and settings on Banish compatibility fixture?

A gather rate is not given in the name Banish compatibility fixture. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Banish compatibility fixture run?

Rust network protocol 2634 and build 167231 is the build Banish compatibility fixture runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Banish compatibility fixture online, and how reliable is it?

Banish compatibility fixture is down just now; the last sighting was 15 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.

Where is Banish compatibility fixture located?

No region is published by Banish compatibility fixture. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 84.185.96.175:28015.

Tags

Which Rust Heatmap lists and filters include Banish compatibility fixture?

Best Rust community servers are the Rust Heatmap lists that Banish compatibility fixture fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Banish compatibility fixture mean?

The game's server browser reads the tags Banish compatibility fixture publishes: gmrust (Game mode): Survival in the standard Rust form; mp16 (Max players): The slot count is 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Banish compatibility fixture?

Press F1 in Rust to open the console, then enter client.connect 84.185.96.175:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp16
Max players The slot count is 16.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build Build 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.