Rust HeatmapInfrared · players
IR live Players72,381 Servers11,806 Warm3,700 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 176° now Linear · 0–200° · slots

Banish isolated benchmark

Offline 84.173.133.95:28015 checked 20d ago

Sp1 · players now 176/ 200
88% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#3,165
rank
top 14%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
188
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 176, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:21 UTC20d ago 176 – running 1
Thu 8 Oct, 12:52 UTC20d ago 200+1 queue – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
529 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
349 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
114 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Banish isolated benchmark?

At their busiest, its recent wipes averaged 188 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on Banish isolated benchmark?

The record of Banish isolated benchmark's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 1 hours ago.

Population

How busy is Banish isolated benchmark?

The last time Banish isolated benchmark was seen was 20 days 1 hours ago, and it is offline now.

How does Banish isolated benchmark rank against other Rust servers?

The top 14% of ranked servers includes Banish isolated benchmark, at #3,165 for player hours over the last seven days.

Settings and rules

Which map does Banish isolated benchmark run?

A procedural map, generated by the game, runs on Banish isolated benchmark.

What are the rules and settings on Banish isolated benchmark?

No gather rate appears in the name Banish isolated benchmark. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Banish isolated benchmark run?

Rust network protocol 2634 and build 167231 is the build Banish isolated benchmark runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Banish isolated benchmark online, and how reliable is it?

Banish isolated benchmark is down just now; the last sighting was 20 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 6 October 2026.

Where is Banish isolated benchmark located?

No region is published by Banish isolated benchmark. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 84.173.133.95:28015.

Lists and filters

Which Rust Heatmap lists and filters include Banish isolated benchmark?

These Rust Heatmap lists include Banish isolated benchmark: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Players now: At least 100 brings it up.

What do the server tags on Banish isolated benchmark mean?

These are the tags Banish isolated benchmark publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): Build 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Banish isolated benchmark?

Press F1 in Rust to open the console, then enter client.connect 84.173.133.95:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players Slot count: 200.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build Build 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.