Test
Offline 84.166.194.199:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days 21 hours ago the server made the world it is on now.
Player counts
How busy is Test?
Last seen 16 days 2 hours ago, Test is offline at the moment.
How does Test rank against other Rust servers?
The top 71% of ranked servers includes Test, at #15,568 for player hours over the last seven days.
Map and rules
Which map does Test run?
A procedural map, generated by the game, runs on Test.
What are the rules and settings on Test?
A gather rate is not given in the name Test. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test run?
The build on Test is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test online, and how reliable is it?
Last seen 16 days 2 hours ago, Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 12 October 2026.
Where is Test located?
No region is published by Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 84.166.194.199:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Test?
These Rust Heatmap lists include Test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test?
Enter client.connect 84.166.194.199:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.