Mod testing ground
Offline 84.15.220.97:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Mod testing ground?
The record of Mod testing ground's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 7 hours ago the server made the world it is on now.
Population
How busy is Mod testing ground?
The last time Mod testing ground was seen was 12 days 2 hours ago, and it is offline now.
How does Mod testing ground rank against other Rust servers?
Player hours over seven days put Mod testing ground at #12,911, in the top 60% of ranked servers.
Map and rules
Which map does Mod testing ground run?
A procedural map, generated by the game, runs on Mod testing ground.
What are the rules and settings on Mod testing ground?
The name Mod testing ground does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Mod testing ground run?
Rust network protocol 2634 and build 166652 on Windows is what Mod testing ground runs. To join, your game must match the protocol; Steam handles the update.
Is Mod testing ground online, and how reliable is it?
Offline at the moment: Mod testing ground was last seen 12 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 16 October 2026.
Where is Mod testing ground located?
No region is published by Mod testing ground. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 84.15.220.97:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Mod testing ground?
The Rust Heatmap lists that Mod testing ground fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
What do the server tags on Mod testing ground mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^y (Carbon): Plugins run through Carbon are the tags Mod testing ground publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Mod testing ground?
To join by console, open it with F1 in Rust and enter client.connect 84.15.220.97:28015. Or press Launch Rust on this page, which connects you through Steam.