PixelReactor Community
Offline 83.77.236.209:9990 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on PixelReactor Community?
Its rhythm cannot yet be told: too few of PixelReactor Community's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 38 days 22 hours ago.
Player counts
How busy is PixelReactor Community?
The last time PixelReactor Community was seen was 28 days 5 hours ago, and it is offline now.
How does PixelReactor Community rank against other Rust servers?
The top 71% of ranked servers includes PixelReactor Community, at #16,882 for player hours over the last seven days.
Settings and rules
Which map does PixelReactor Community run?
A procedural map, generated by the game, runs on PixelReactor Community.
What are the rules and settings on PixelReactor Community?
The name PixelReactor Community does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does PixelReactor Community run?
Rust network protocol 2633 and build 165217 is the build PixelReactor Community runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is PixelReactor Community online, and how reliable is it?
Offline at the moment: PixelReactor Community was last seen 28 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.
Where is PixelReactor Community located?
Nothing about a region comes from PixelReactor Community. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 83.77.236.209:9990.
Tags
Which Rust Heatmap lists and filters include PixelReactor Community?
These Rust Heatmap lists include PixelReactor Community: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on PixelReactor Community mean?
These are the tags PixelReactor Community publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join PixelReactor Community?
Enter client.connect 83.77.236.209:9990 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.