Rusted #1
Online 83.243.140.3:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:48 UTC5d ago | 1° | – | running | 0 |
| Thu 15 Oct, 10:39 UTC12d ago | 1° | halved by day 1 | 7 days | 0 |
| Wed 7 Oct, 14:18 UTC20d ago | 1° | halved by day 1 | 7.8 days | 0 |
| Tue 6 Oct, 21:29 UTC20d ago | 1° | – | 0.7 days | 0 |
| Wed 30 Sep, 23:24 UTC26d ago | 1° | halved by day 1 | 5.9 days | 0 |
| Mon 28 Sep, 04:24 UTC29d ago | 1° | halved by day 1 | 2.8 days | 0 |
| Wed 23 Sep, 15:50 UTC34d ago | 1° | halved by day 1 | 4.5 days | 0 |
| Mon 21 Sep, 10:20 UTC36d ago | 1° | halved by day 1 | 2.2 days | 0 |
| Wed 16 Sep, 16:47 UTC41d ago | 1° | halved by day 1 | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rusted #1?
Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Rusted #1?
No next wipe can be predicted: Rusted #1 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 6 hours ago the server made the world it is on now.
Player counts
How busy is Rusted #1?
Of 20 slots on Rusted #1, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.
How does Rusted #1 rank against other Rust servers?
The top 52% of ranked servers includes Rusted #1, at #11,426 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Rusted #1?
The name Rusted #1 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rusted #1 run?
The build on Rusted #1 is Rust network protocol 2635 and build 168837, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rusted #1 online, and how reliable is it?
The server is up at the moment: Rusted #1 is online. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Rusted #1 located?
A region is not published for Rusted #1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 83.243.140.3:28015.
Lists and filters
Which Rust Heatmap lists and filters include Rusted #1?
Best Rust community servers are the Rust Heatmap lists that Rusted #1 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Rusted #1 mean?
gmvanilla (Game mode): The vanilla survival game; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168837 (Build): This build is 168837; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Rusted #1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rusted #1?
To join by console, open it with F1 in Rust and enter client.connect 83.243.140.3:28015. Or press Launch Rust on this page, which connects you through Steam.