Rust HeatmapInfrared · players
IR live Players39,471 Servers11,695 Warm2,990 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

M├│j Serwer Rust [STAGING]

Offline 83.242.127.9:28015 checked 33d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,363
rank
top 71%
33d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 13:53 UTC33d ago 0 – running 0
Tue 22 Sep, 18:03 UTC36d ago 0 – 2.8 days 1
Thu 17 Sep, 15:41 UTC41d ago 1 – 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
176 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
23 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on M├│j Serwer Rust [STAGING]?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on M├│j Serwer Rust [STAGING]?

There is no next wipe to predict on M├│j Serwer Rust [STAGING], which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 33 days 12 hours ago.

Player counts

How busy is M├│j Serwer Rust [STAGING]?

The last time M├│j Serwer Rust [STAGING] was seen was 33 days 11 hours ago, and it is offline now.

How does M├│j Serwer Rust [STAGING] rank against other Rust servers?

Player hours over seven days put M├│j Serwer Rust [STAGING] at #16,363, in the top 71% of ranked servers.

Settings and rules

Which map does M├│j Serwer Rust [STAGING] run?

The game generates the procedural map on M├│j Serwer Rust [STAGING].

What are the rules and settings on M├│j Serwer Rust [STAGING]?

The name M├│j Serwer Rust [STAGING] does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does M├│j Serwer Rust [STAGING] run?

Rust network protocol 2633 and build 165217 on Windows is what M├│j Serwer Rust [STAGING] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is M├│j Serwer Rust [STAGING] online, and how reliable is it?

Offline at the moment: M├│j Serwer Rust [STAGING] was last seen 33 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.

Where is M├│j Serwer Rust [STAGING] located?

No region is published by M├│j Serwer Rust [STAGING]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 83.242.127.9:28015 is its address.

Tags

Which Rust Heatmap lists and filters include M├│j Serwer Rust [STAGING]?

Best Rust community servers are the Rust Heatmap lists that M├│j Serwer Rust [STAGING] fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on M├│j Serwer Rust [STAGING] mean?

The game's server browser reads the tags M├│j Serwer Rust [STAGING] publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join M├│j Serwer Rust [STAGING]?

Enter client.connect 83.242.127.9:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.