RTM Local Test
Offline 83.202.36.141:28115 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:04 UTC10d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RTM Local Test?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RTM Local Test?
Its rhythm cannot yet be told: too few of RTM Local Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 1 hours ago.
Population
How busy is RTM Local Test?
Last seen 2 days 16 hours ago, RTM Local Test is offline at the moment. Averaged over the past week: 0 players.
How does RTM Local Test rank against other Rust servers?
Ranked #15,437 on seven-day player hours, RTM Local Test is in the top 69% of all ranked servers.
Settings and rules
Which map does RTM Local Test run?
The game generates the procedural map on RTM Local Test.
What are the rules and settings on RTM Local Test?
The name RTM Local Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RTM Local Test run?
Rust network protocol 2634 and build 167781 on Windows is what RTM Local Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RTM Local Test online, and how reliable is it?
Offline at the moment: RTM Local Test was last seen 2 days 16 hours ago. 5 of 168 hours up over the last 7 full days, which is 3%. The first record of it on Rust Heatmap is 13 September 2026.
Where is RTM Local Test located?
No region is published by RTM Local Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 83.202.36.141:28115.
Tags
Which Rust Heatmap lists and filters include RTM Local Test?
Best Rust community servers are the Rust Heatmap lists that RTM Local Test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RTM Local Test mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RTM Local Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RTM Local Test?
Enter client.connect 83.202.36.141:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.