test
Offline 83.196.166.124:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test?
Its rhythm cannot yet be told: too few of test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 7 hours ago.
Player counts
How busy is test?
The last time test was seen was 11 days 6 hours ago, and it is offline now.
How does test rank against other Rust servers?
Ranked #15,114 on seven-day player hours, test is in the top 70% of all ranked servers.
Rules and settings
Which map does test run?
test runs a procedural map, which the game generates.
What are the rules and settings on test?
The name test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does test run?
The build on test is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is test online, and how reliable is it?
Last seen 11 days 6 hours ago, test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 October 2026.
Where is test located?
No region is published by test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 83.196.166.124:28015 is its address.
Tags
Which Rust Heatmap lists and filters include test?
These Rust Heatmap lists include test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on test mean?
The game's server browser reads the tags test publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join test?
Enter client.connect 83.196.166.124:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.