Rust HeatmapInfrared · players
IR live Players51,860 Servers11,711 Warm3,326 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

3am17 staging test

Offline 83.17.151.145:28015 checked 19d ago

Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,672
rank
top 62%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC19d ago 1 – running 1
Sun 4 Oct, 09:42 UTC23d ago 1 halved by day 1 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
412 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
192 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
72 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
81 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 3am17 staging test?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on 3am17 staging test?

The record of 3am17 staging test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 19 days 14 hours ago the server made the world it is on now.

Player counts

How busy is 3am17 staging test?

3am17 staging test went quiet 19 days 13 hours ago and is offline right now.

How does 3am17 staging test rank against other Rust servers?

Player hours over seven days put 3am17 staging test at #13,672, in the top 62% of ranked servers.

Settings and rules

Which map does 3am17 staging test run?

The game generates the procedural map on 3am17 staging test.

What are the rules and settings on 3am17 staging test?

No gather rate appears in the name 3am17 staging test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does 3am17 staging test run?

The build on 3am17 staging test is Rust network protocol 2634 and build 166655, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 3am17 staging test online, and how reliable is it?

Offline at the moment: 3am17 staging test was last seen 19 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.

Where is 3am17 staging test located?

A region is not published for 3am17 staging test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 83.17.151.145:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include 3am17 staging test?

The Rust Heatmap lists that 3am17 staging test fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on 3am17 staging test mean?

These are the tags 3am17 staging test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166655 (Build): This build is 166655; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join 3am17 staging test?

To join by console, open it with F1 in Rust and enter client.connect 83.17.151.145:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players Slot count: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166655
Build This build is 166655.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.