Procedural Map
Online 83.147.29.183:28025 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC25d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Procedural Map?
The average peak across its recent wipes is 3 players. 38 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Procedural Map?
Its rhythm cannot yet be told: too few of Procedural Map's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 18 hours ago.
Population
How busy is Procedural Map?
Procedural Map currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Procedural Map rank against other Rust servers?
Ranked #7,137 on seven-day player hours, Procedural Map is in the top 32% of all ranked servers.
Settings and rules
Which map does Procedural Map run?
A procedural map of size 3,700 with seed 657663029, generated by the game, runs on Procedural Map. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Procedural Map?
The name Procedural Map does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Procedural Map run?
Rust network protocol 2635 and build 166652 is the build Procedural Map runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Procedural Map online, and how reliable is it?
Online now: Procedural Map. Its reported uptime dates the last restart to about 20 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. Rust Heatmap has had it on record since 13 September 2026.
Where is Procedural Map located?
A region is not published for Procedural Map. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 83.147.29.183:28025 is its address.
Does Procedural Map run smoothly?
Average server fps over the last 48 hours was 29; it never dropped below 5. The world held as many as 80,134 entities, buildings and deployables included. The highest memory use was 2,420 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Procedural Map?
The Rust Heatmap lists that Procedural Map fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Procedural Map mean?
The game's server browser reads the tags Procedural Map publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Procedural Map?
To join by console, open it with F1 in Rust and enter client.connect 83.147.29.183:28025. Or press Launch Rust on this page, which connects you through Steam.
