Spider's Web | Vanilla | s-tech.pm
Online 82.78.192.193:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:49 UTC5d ago | 0° | – | running | 0 |
| Thu 1 Oct, 12:24 UTC26d ago | 0° | – | 21.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Spider's Web | Vanilla | s-tech.pm?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Spider's Web | Vanilla | s-tech.pm?
The wipe rhythm on Spider's Web | Vanilla | s-tech.pm is every 3 weeks on Thursday at 13:49 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 5 days 7 hours ago.
Player counts
How busy is Spider's Web | Vanilla | s-tech.pm?
Spider's Web | Vanilla | s-tech.pm currently has 0 of its 100 slots filled. A seven-day average of 0 players.
How does Spider's Web | Vanilla | s-tech.pm rank against other Rust servers?
Ranked #15,400 on seven-day player hours, Spider's Web | Vanilla | s-tech.pm is in the top 69% of all ranked servers.
Settings and rules
Which map does Spider's Web | Vanilla | s-tech.pm run?
A procedural map of size 3,500 with seed 138876610, generated by the game, runs on Spider's Web | Vanilla | s-tech.pm. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Spider's Web | Vanilla | s-tech.pm?
The name Spider's Web | Vanilla | s-tech.pm does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Spider's Web | Vanilla | s-tech.pm run?
The build on Spider's Web | Vanilla | s-tech.pm is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Spider's Web | Vanilla | s-tech.pm online, and how reliable is it?
Right now Spider's Web | Vanilla | s-tech.pm shows as online. Its reported uptime dates the last restart to about 2 days 5 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Spider's Web | Vanilla | s-tech.pm located?
No region is published by Spider's Web | Vanilla | s-tech.pm. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 82.78.192.193:28015.
Does Spider's Web | Vanilla | s-tech.pm run smoothly?
Average server fps over the last 48 hours was 132; it never dropped below 97. Entities peaked at 68,646, counting buildings, deployables and all the rest of the world. The highest memory use was 2,262 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Spider's Web | Vanilla | s-tech.pm?
These Rust Heatmap lists include Spider's Web | Vanilla | s-tech.pm: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Spider's Web | Vanilla | s-tech.pm mean?
The game's server browser reads the tags Spider's Web | Vanilla | s-tech.pm publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Spider's Web | Vanilla | s-tech.pm?
To join by console, open it with F1 in Rust and enter client.connect 82.78.192.193:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F.