Rust HeatmapInfrared · players
IR live Players44,156 Servers11,640 Warm3,059 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Local 2000 Map Test

Offline 82.77.116.61:28115 checked 11d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,280
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
295 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
256 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
38 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
123 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local 2000 Map Test?

Its rhythm cannot yet be told: too few of Local 2000 Map Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days ago.

Player counts

How busy is Local 2000 Map Test?

The last time Local 2000 Map Test was seen was 11 days 12 hours ago, and it is offline now.

How does Local 2000 Map Test rank against other Rust servers?

The top 70% of ranked servers includes Local 2000 Map Test, at #15,280 for player hours over the last seven days.

Map and rules

Which map does Local 2000 Map Test run?

A procedural map, generated by the game, runs on Local 2000 Map Test.

What are the rules and settings on Local 2000 Map Test?

The name Local 2000 Map Test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Local 2000 Map Test run?

The build on Local 2000 Map Test is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Local 2000 Map Test online, and how reliable is it?

Local 2000 Map Test is down just now; the last sighting was 11 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 October 2026.

Where is Local 2000 Map Test located?

A region is not published for Local 2000 Map Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 82.77.116.61:28115.

Lists and filters

Which Rust Heatmap lists and filters include Local 2000 Map Test?

Best Rust community servers are the Rust Heatmap lists that Local 2000 Map Test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local 2000 Map Test mean?

These are the tags Local 2000 Map Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Local 2000 Map Test?

Enter client.connect 82.77.116.61:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.