Rust HeatmapInfrared · players
IR live Players42,563 Servers11,633 Warm3,050 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[US] Dark Skies| No Raid | No Killing| No Decay

Offline NA 82.24.82.221:28080 checked 9d ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,285
rank
top 69% · #1561 in NA
26d ago
last wipe
monthly schedule
8d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
36d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
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[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
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RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
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LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] Dark Skies| No Raid | No Killing| No Decay?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [US] Dark Skies| No Raid | No Killing| No Decay?

Once a month, with the force wipe, [US] Dark Skies| No Raid | No Killing| No Decay wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 13 hours ago. The tags list one wipe a month.

Player counts

How busy is [US] Dark Skies| No Raid | No Killing| No Decay?

[US] Dark Skies| No Raid | No Killing| No Decay went quiet 9 days 5 hours ago and is offline right now.

How does [US] Dark Skies| No Raid | No Killing| No Decay rank against other Rust servers?

Top 69% of ranked servers and #1,561 in North America: that is [US] Dark Skies| No Raid | No Killing| No Decay at #15,285 for player hours over seven days.

Settings and rules

Which map does [US] Dark Skies| No Raid | No Killing| No Decay run?

The map on [US] Dark Skies| No Raid | No Killing| No Decay is procedural, size 6,000 with seed 481981, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [US] Dark Skies| No Raid | No Killing| No Decay?

A gather rate is not given in the name [US] Dark Skies| No Raid | No Killing| No Decay. Groups can contain up to 8 players, the default in the game. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [US] Dark Skies| No Raid | No Killing| No Decay run?

The build on [US] Dark Skies| No Raid | No Killing| No Decay is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] Dark Skies| No Raid | No Killing| No Decay online, and how reliable is it?

Offline at the moment: [US] Dark Skies| No Raid | No Killing| No Decay was last seen 9 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 September 2026.

Where is [US] Dark Skies| No Raid | No Killing| No Decay located?

The NA tag is how [US] Dark Skies| No Raid | No Killing| No Decay lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 82.24.82.221:28080 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [US] Dark Skies| No Raid | No Killing| No Decay?

Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that [US] Dark Skies| No Raid | No Killing| No Decay fits. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [US] Dark Skies| No Raid | No Killing| No Decay mean?

The game's server browser reads the tags [US] Dark Skies| No Raid | No Killing| No Decay publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [US] Dark Skies| No Raid | No Killing| No Decay?

Enter client.connect 82.24.82.221:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.