Development Server
Offline EU 82.232.83.205:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Development Server?
Drawn from the force wipe, the next wipe on Development Server is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 30 days 22 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.
Player counts
How busy is Development Server?
Development Server went quiet 30 days 22 hours ago and is offline right now.
How does Development Server rank against other Rust servers?
Top 67% of ranked servers and #2,491 in Europe: that is Development Server at #15,697 for player hours over seven days. Ranked against other trio servers, it comes in at #489.
Rules and settings
What are the rules and settings on Development Server?
The name Development Server does not specify a gather rate. Player groups are capped at 3 (trio). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 163794 is the build Development Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Development Server online, and how reliable is it?
Last seen 30 days 22 hours ago, Development Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.
Where is Development Server located?
With its EU tag, Development Server lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 82.232.83.205:28015.
Lists and filters
Which Rust Heatmap lists and filters include Development Server?
The Rust Heatmap lists that Development Server fits are: Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks brings it up.
What do the server tags on Development Server mean?
These are the tags Development Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts3 (Group limit): Teams cap at 3; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Development Server?
Press F1 in Rust to open the console, then enter client.connect 82.232.83.205:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.