RustGETON
Online 82.223.35.193:25600 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustGETON?
RustGETON has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 3 days 7 hours ago the server made the world it is on now.
Population
How busy is RustGETON?
Of 10 slots on RustGETON, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.
How does RustGETON rank against other Rust servers?
Ranked #6,574 on seven-day player hours, RustGETON is in the top 30% of all ranked servers.
Settings and rules
Which map does RustGETON run?
The map on RustGETON is procedural, size 4,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustGETON?
No gather rate appears in the name RustGETON. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustGETON run?
Rust network protocol 2635 and build 168909 is the build RustGETON runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustGETON online, and how reliable is it?
The server is up at the moment: RustGETON is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 71 of 72 hours across the last 3 full days, or 99% of the time. It first appears in Rust Heatmap records on 25 October 2026.
Where is RustGETON located?
Nothing about a region comes from RustGETON. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 82.223.35.193:25600.
Does RustGETON run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 90,600 entities, buildings and deployables included. At its peak it held 2,421 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include RustGETON?
These Rust Heatmap lists include RustGETON: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on RustGETON mean?
These are the tags RustGETON publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustGETON?
Press F1 in Rust to open the console, then enter client.connect 82.223.35.193:25600. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.