P.I.P RUST Test Server
Online 82.21.2.10:10218 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:22 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 15:04 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 11:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 09:25 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:23 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 03:36 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 03:01 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:51 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:00 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 09:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:30 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:10 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 14:26 UTC4d ago | – | – | – | 1 |
| Wed 21 Oct, 15:26 UTC6d ago | – | – | – | 0 |
| Sun 18 Oct, 06:47 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 03:24 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 02:13 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 15:22 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 15:02 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 14:11 UTC10d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on P.I.P RUST Test Server?
P.I.P RUST Test Server has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Population
How busy is P.I.P RUST Test Server?
P.I.P RUST Test Server currently has 0 of its 20 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 23:00 UTC for the last 48 hours: that hour averaged 0 players.
How does P.I.P RUST Test Server rank against other Rust servers?
Ranked #7,095 on seven-day player hours, P.I.P RUST Test Server is in the top 32% of all ranked servers.
Settings and rules
Which map does P.I.P RUST Test Server run?
A procedural map of size 3,500 with seed 1891438067, generated by the game, runs on P.I.P RUST Test Server. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on P.I.P RUST Test Server?
The name P.I.P RUST Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does P.I.P RUST Test Server run?
Rust network protocol 2635 and build 168909 is the build P.I.P RUST Test Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is P.I.P RUST Test Server online, and how reliable is it?
Right now P.I.P RUST Test Server shows as online. Its reported uptime dates the last restart to about 33 hours ago. 119 of 168 hours up over the last 7 full days, which is 71%. The first record of it on Rust Heatmap is 4 October 2026.
Where is P.I.P RUST Test Server located?
Nothing about a region comes from P.I.P RUST Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 82.21.2.10:10218.
Does P.I.P RUST Test Server run smoothly?
The last 48 hours brought an average of 207 server fps and a floor of 144. The world held as many as 87,356 entities, buildings and deployables included. At its peak it held 3,655 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include P.I.P RUST Test Server?
These Rust Heatmap lists include P.I.P RUST Test Server: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on P.I.P RUST Test Server mean?
The game's server browser reads the tags P.I.P RUST Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join P.I.P RUST Test Server?
Press F1 in Rust to open the console, then enter client.connect 82.21.2.10:10218. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
