Test server
Offline EU 82.170.141.161:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:46 UTC15d ago | 2° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Test server?
Too few wipes are recorded on Test server to confirm its schedule; the tag is what the prediction follows. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 15 days 6 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.
Population
How busy is Test server?
Last seen 6 days 5 hours ago, Test server is offline at the moment. Averaged over the past week: 1 players, peaking at 1.
How does Test server rank against other Rust servers?
Top 59% of ranked servers and #2,443 in Europe: that is Test server at #13,138 for player hours over seven days.
Map and rules
Which map does Test server run?
The map on Test server is procedural, size 4,500 with seed 82877763, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Test server?
The name Test server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Test server run?
Rust network protocol 2634 and build 167584 is the build Test server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test server online, and how reliable is it?
Last seen 6 days 5 hours ago, Test server is offline right now. 1 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 12 October 2026.
Where is Test server located?
With its EU tag, Test server lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 82.170.141.161:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test server?
These Rust Heatmap lists include Test server: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.
What do the server tags on Test server mean?
gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists it under Europe are the tags Test server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test server?
Press F1 in Rust to open the console, then enter client.connect 82.170.141.161:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://rust-explora.org/ is where its website is.
