Rust HeatmapInfrared · players
IR live Players31,668 Servers11,619 Warm2,750 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU] PureRust.org | Vanilla+ | BiWeekly

Online 82.165.143.144:28015 checked 13m ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 06:00flare: a wipe in that hourThu 04:00
0
7-day average
peak –
#15,351
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:57 UTC13d ago 0 – running 0
Thu 1 Oct, 17:53 UTC FW27d ago 0 – 14 days 0
Fri 18 Sep, 06:01 UTC40d ago 0 – 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
17 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
64 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU] PureRust.org | Vanilla+ | BiWeekly?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [EU] PureRust.org | Vanilla+ | BiWeekly?

Wipes come at irregular times on [EU] PureRust.org | Vanilla+ | BiWeekly, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 11 hours ago the server made the world it is on now.

Player counts

How busy is [EU] PureRust.org | Vanilla+ | BiWeekly?

The current population of [EU] PureRust.org | Vanilla+ | BiWeekly is 0, against 100 slots. Averaged over the past week: 0 players.

How does [EU] PureRust.org | Vanilla+ | BiWeekly rank against other Rust servers?

Player hours over seven days put [EU] PureRust.org | Vanilla+ | BiWeekly at #15,351, in the top 69% of ranked servers.

Map and rules

Which map does [EU] PureRust.org | Vanilla+ | BiWeekly run?

The custom map on [EU] PureRust.org | Vanilla+ | BiWeekly has size 3,500, and its file is published for download from this page.

What are the rules and settings on [EU] PureRust.org | Vanilla+ | BiWeekly?

The name [EU] PureRust.org | Vanilla+ | BiWeekly does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [EU] PureRust.org | Vanilla+ | BiWeekly run?

Rust network protocol 2635 and build 168909 is the build [EU] PureRust.org | Vanilla+ | BiWeekly runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU] PureRust.org | Vanilla+ | BiWeekly online, and how reliable is it?

Online now: [EU] PureRust.org | Vanilla+ | BiWeekly. About 21 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 14 September 2026.

Where is [EU] PureRust.org | Vanilla+ | BiWeekly located?

No region tag comes from [EU] PureRust.org | Vanilla+ | BiWeekly, but its name points to Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 82.165.143.144:28015.

Does [EU] PureRust.org | Vanilla+ | BiWeekly run smoothly?

The last 48 hours brought an average of 162 server fps and a floor of 96. The world held as many as 73,940 entities, buildings and deployables included. At its peak it held 2,788 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [EU] PureRust.org | Vanilla+ | BiWeekly?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] PureRust.org | Vanilla+ | BiWeekly fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [EU] PureRust.org | Vanilla+ | BiWeekly mean?

gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags [EU] PureRust.org | Vanilla+ | BiWeekly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [EU] PureRust.org | Vanilla+ | BiWeekly?

Enter client.connect 82.165.143.144:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://purerust.org is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.