Rust HeatmapInfrared · players
IR live Players32,585 Servers11,628 Warm2,817 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 5m ago

quad weekly wipes oxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 06:00flare: a wipe in that hourThu 04:00
1
7-day average
peak 5
#2,957
rank
top 13%
6d ago
last wipe
weekly schedule
17h
next wipe
Thu 29 Oct, 23:07 UTC
UTC checked 5m ago

Li2Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 13% of all ranked servers, and #182 of the quad servers (top 22%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 23:07 UTC, in 17h. Every Thursday at 23:07 UTC · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 5

Coming wipes

17h
Thu 29 Oct, 23:07 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Thu 12 Nov, 23:07 UTC
21d 17h
Thu 19 Nov, 23:07 UTC
28d 17h
Thu 26 Nov, 23:07 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Thu 10 Dec, 23:07 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:07 UTC6d ago 5 – running 1
Thu 15 Oct, 23:07 UTC13d ago 3 held half 7 days 0
Thu 8 Oct, 23:07 UTC20d ago 3 halved by day 6 7 days 0
Thu 1 Oct, 18:46 UTC FW27d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe
SA · quad · weekly · 122 on average
127 / 205
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
NA · quad · weekly · 55 on average
25 / 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
EA · quad · weekly · 44 on average
0 / 165
『小宇宙』10.27号/新开/四人服/萌新服
EA · quad · weekly · 21 on average
1 / 200
『次空间』10.29号/新开/四人服/萌新服
EA · quad · weekly · 19 on average
41 / 200
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad
EU · quad · weekly · 13 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Vladivostok [24/7] Server #2 [Classic]?

At their busiest, its recent wipes averaged 4 players. 38 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 33% of its recent wipes. It fell below half by day 5 when it did not hold.

What is the wipe schedule on Vladivostok [24/7] Server #2 [Classic]?

Vladivostok [24/7] Server #2 [Classic] runs a wipe schedule of every Thursday at 23:07 UTC. Due on Thursday 29 October at 23:07 UTC: the next wipe. The world in play now was made 6 days 6 hours ago. Its tags carry a weekly wipe schedule.

Player counts

How busy is Vladivostok [24/7] Server #2 [Classic]?

Of 50 slots on Vladivostok [24/7] Server #2 [Classic], 1 are in use right now. A seven-day average of 1 players, with a peak of 5. Look at 11:00 UTC for the last 48 hours: that hour averaged 4 players.

How does Vladivostok [24/7] Server #2 [Classic] rank against other Rust servers?

Ranked #2,957 on seven-day player hours, Vladivostok [24/7] Server #2 [Classic] is in the top 13% of all ranked servers. Ranked against other quad servers, it comes in at #182.

Settings and rules

Which map does Vladivostok [24/7] Server #2 [Classic] run?

A procedural map of size 3,000 with seed 26982, generated by the game, runs on Vladivostok [24/7] Server #2 [Classic]. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Vladivostok [24/7] Server #2 [Classic]?

A gather rate is not given in the name Vladivostok [24/7] Server #2 [Classic]. 4 players is the maximum group size (quad). The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Vladivostok [24/7] Server #2 [Classic] run?

Rust network protocol 2635 and build 168909 is the build Vladivostok [24/7] Server #2 [Classic] runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Vladivostok [24/7] Server #2 [Classic] online, and how reliable is it?

Online now: Vladivostok [24/7] Server #2 [Classic]. Its reported uptime dates the last restart to about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 26 September 2026.

Where is Vladivostok [24/7] Server #2 [Classic] located?

No region is published by Vladivostok [24/7] Server #2 [Classic]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 82.162.62.12:28017.

Does Vladivostok [24/7] Server #2 [Classic] run smoothly?

The last 48 hours brought an average of 121 server fps and a floor of 93. The world held as many as 47,840 entities, buildings and deployables included. The highest memory use was 2,015 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Vladivostok [24/7] Server #2 [Classic]?

These Rust Heatmap lists include Vladivostok [24/7] Server #2 [Classic]: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week brings it up.

What do the server tags on Vladivostok [24/7] Server #2 [Classic] mean?

The game's server browser reads the tags Vladivostok [24/7] Server #2 [Classic] publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Vladivostok [24/7] Server #2 [Classic]?

To join by console, open it with F1 in Rust and enter client.connect 82.162.62.12:28017. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://m.vk.com/vlrust.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts4
Group limit A team holds no more than 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.