Vladivostok [24/7] Server #2 [Classic]
Online 82.162.62.12:28017 checked 5m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers, and #182 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 23:07 UTC, in 17h. Every Thursday at 23:07 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:07 UTC6d ago | 5° | – | running | 1 |
| Thu 15 Oct, 23:07 UTC13d ago | 3° | held half | 7 days | 0 |
| Thu 8 Oct, 23:07 UTC20d ago | 3° | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 18:46 UTC FW27d ago | 4° | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Vladivostok [24/7] Server #2 [Classic]?
At their busiest, its recent wipes averaged 4 players. 38 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 33% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on Vladivostok [24/7] Server #2 [Classic]?
Vladivostok [24/7] Server #2 [Classic] runs a wipe schedule of every Thursday at 23:07 UTC. Due on Thursday 29 October at 23:07 UTC: the next wipe. The world in play now was made 6 days 6 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is Vladivostok [24/7] Server #2 [Classic]?
Of 50 slots on Vladivostok [24/7] Server #2 [Classic], 1 are in use right now. A seven-day average of 1 players, with a peak of 5. Look at 11:00 UTC for the last 48 hours: that hour averaged 4 players.
How does Vladivostok [24/7] Server #2 [Classic] rank against other Rust servers?
Ranked #2,957 on seven-day player hours, Vladivostok [24/7] Server #2 [Classic] is in the top 13% of all ranked servers. Ranked against other quad servers, it comes in at #182.
Settings and rules
Which map does Vladivostok [24/7] Server #2 [Classic] run?
A procedural map of size 3,000 with seed 26982, generated by the game, runs on Vladivostok [24/7] Server #2 [Classic]. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Vladivostok [24/7] Server #2 [Classic]?
A gather rate is not given in the name Vladivostok [24/7] Server #2 [Classic]. 4 players is the maximum group size (quad). The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Vladivostok [24/7] Server #2 [Classic] run?
Rust network protocol 2635 and build 168909 is the build Vladivostok [24/7] Server #2 [Classic] runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Vladivostok [24/7] Server #2 [Classic] online, and how reliable is it?
Online now: Vladivostok [24/7] Server #2 [Classic]. Its reported uptime dates the last restart to about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 26 September 2026.
Where is Vladivostok [24/7] Server #2 [Classic] located?
No region is published by Vladivostok [24/7] Server #2 [Classic]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 82.162.62.12:28017.
Does Vladivostok [24/7] Server #2 [Classic] run smoothly?
The last 48 hours brought an average of 121 server fps and a floor of 93. The world held as many as 47,840 entities, buildings and deployables included. The highest memory use was 2,015 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Vladivostok [24/7] Server #2 [Classic]?
These Rust Heatmap lists include Vladivostok [24/7] Server #2 [Classic]: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week brings it up.
What do the server tags on Vladivostok [24/7] Server #2 [Classic] mean?
The game's server browser reads the tags Vladivostok [24/7] Server #2 [Classic] publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Vladivostok [24/7] Server #2 [Classic]?
To join by console, open it with F1 in Rust and enter client.connect 82.162.62.12:28017. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://m.vk.com/vlrust.
