Rust HeatmapInfrared · players
IR live Players95,829 Servers11,876 Warm4,104 Fresh wipes · 3h154 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Name of Server as Shown on the Client Server List

Offline 82.158.131.229:28015 checked 16d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,511
rank
top 66%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
829 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
55 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
131 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
474 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
291 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
215 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 16 days 9 hours ago.

Player counts

How busy is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List went quiet 16 days 9 hours ago and is offline right now.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Ranked #14,511 on seven-day player hours, Name of Server as Shown on the Client Server List is in the top 66% of all ranked servers.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name Name of Server as Shown on the Client Server List does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2634 and build 167398 is the build Name of Server as Shown on the Client Server List runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Name of Server as Shown on the Client Server List is down just now; the last sighting was 16 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 11 October 2026.

Where is Name of Server as Shown on the Client Server List located?

A region is not published for Name of Server as Shown on the Client Server List. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 82.158.131.229:28015.

Tags

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

Best Rust community servers are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Name of Server as Shown on the Client Server List mean?

These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Name of Server as Shown on the Client Server List?

To join by console, open it with F1 in Rust and enter client.connect 82.158.131.229:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.