repro - tickserv.com
Offline 82.152.132.81:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on repro - tickserv.com?
Its rhythm cannot yet be told: too few of repro - tickserv.com's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 days 22 hours ago.
Player counts
How busy is repro - tickserv.com?
The last time repro - tickserv.com was seen was 33 days 21 hours ago, and it is offline now.
How does repro - tickserv.com rank against other Rust servers?
Ranked #16,320 on seven-day player hours, repro - tickserv.com is in the top 71% of all ranked servers.
Rules and settings
Which map does repro - tickserv.com run?
The map on repro - tickserv.com is procedural, size 3,000 with seed 4242, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on repro - tickserv.com?
No gather rate appears in the name repro - tickserv.com. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does repro - tickserv.com run?
Rust network protocol 2633 and build 165217 is the build repro - tickserv.com runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is repro - tickserv.com online, and how reliable is it?
repro - tickserv.com is down just now; the last sighting was 33 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 25 September 2026.
Where is repro - tickserv.com located?
A region is not published for repro - tickserv.com. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 82.152.132.81:28015.
Lists and filters
Which Rust Heatmap lists and filters include repro - tickserv.com?
The Rust Heatmap lists that repro - tickserv.com fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on repro - tickserv.com mean?
These are the tags repro - tickserv.com publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join repro - tickserv.com?
Press F1 in Rust to open the console, then enter client.connect 82.152.132.81:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://tickserv.com is where its website is.