Rust HeatmapInfrared · players
IR live Players53,611 Servers11,695 Warm3,212 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

repro - tickserv.com

Offline 82.152.132.81:28015 checked 33d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,320
rank
top 71%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
361 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
175 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on repro - tickserv.com?

Its rhythm cannot yet be told: too few of repro - tickserv.com's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 days 22 hours ago.

Player counts

How busy is repro - tickserv.com?

The last time repro - tickserv.com was seen was 33 days 21 hours ago, and it is offline now.

How does repro - tickserv.com rank against other Rust servers?

Ranked #16,320 on seven-day player hours, repro - tickserv.com is in the top 71% of all ranked servers.

Rules and settings

Which map does repro - tickserv.com run?

The map on repro - tickserv.com is procedural, size 3,000 with seed 4242, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on repro - tickserv.com?

No gather rate appears in the name repro - tickserv.com. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does repro - tickserv.com run?

Rust network protocol 2633 and build 165217 is the build repro - tickserv.com runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is repro - tickserv.com online, and how reliable is it?

repro - tickserv.com is down just now; the last sighting was 33 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 25 September 2026.

Where is repro - tickserv.com located?

A region is not published for repro - tickserv.com. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 82.152.132.81:28015.

Lists and filters

Which Rust Heatmap lists and filters include repro - tickserv.com?

The Rust Heatmap lists that repro - tickserv.com fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on repro - tickserv.com mean?

These are the tags repro - tickserv.com publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join repro - tickserv.com?

Press F1 in Rust to open the console, then enter client.connect 82.152.132.81:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://tickserv.com is where its website is.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.