local test
Offline 81.92.203.67:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:46 UTC7d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on local test?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on local test?
Its rhythm cannot yet be told: too few of local test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 days 11 hours ago.
Player counts
How busy is local test?
local test went quiet 7 days 9 hours ago and is offline right now.
How does local test rank against other Rust servers?
Player hours over seven days put local test at #12,376, in the top 56% of ranked servers.
Rules and settings
Which map does local test run?
The game generates the procedural map on local test.
What are the rules and settings on local test?
No gather rate appears in the name local test. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does local test run?
Rust network protocol 2634 and build 167781 is the build local test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is local test online, and how reliable is it?
Last seen 7 days 9 hours ago, local test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 October 2026.
Where is local test located?
No region is published by local test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 81.92.203.67:28015.
Lists and filters
Which Rust Heatmap lists and filters include local test?
Best Rust community servers are the Rust Heatmap lists that local test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on local test mean?
These are the tags local test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join local test?
Press F1 in Rust to open the console, then enter client.connect 81.92.203.67:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.