Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

PRISM local capture

Offline 81.244.137.90:28015 checked 7d ago

Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,373
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
175 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
178 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
346 / 225

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on PRISM local capture?

Its rhythm cannot yet be told: too few of PRISM local capture's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 20 hours ago.

Population

How busy is PRISM local capture?

PRISM local capture went quiet 7 days 18 hours ago and is offline right now.

How does PRISM local capture rank against other Rust servers?

Ranked #15,373 on seven-day player hours, PRISM local capture is in the top 69% of all ranked servers.

Map and rules

Which map does PRISM local capture run?

The game generates the procedural map on PRISM local capture.

What are the rules and settings on PRISM local capture?

No gather rate appears in the name PRISM local capture. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does PRISM local capture run?

Rust network protocol 2634 and build 167781 on Windows is what PRISM local capture runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PRISM local capture online, and how reliable is it?

Last seen 7 days 18 hours ago, PRISM local capture is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 12 October 2026.

Where is PRISM local capture located?

Nothing about a region comes from PRISM local capture. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 81.244.137.90:28015.

Tags

Which Rust Heatmap lists and filters include PRISM local capture?

Best Rust community servers are the Rust Heatmap lists that PRISM local capture fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on PRISM local capture mean?

The game's server browser reads the tags PRISM local capture publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join PRISM local capture?

Enter client.connect 81.244.137.90:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players The slot count is 4.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.