Rust HeatmapInfrared · players
IR live Players58,911 Servers11,711 Warm3,347 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

SHARK RUST

Offline 81.228.156.241:28015 checked 36d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,491
rank
top 69%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
433 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
340 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on SHARK RUST?

Its rhythm cannot yet be told: too few of SHARK RUST's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 36 days 16 hours ago.

Population

How busy is SHARK RUST?

Last seen 36 days 14 hours ago, SHARK RUST is offline at the moment.

How does SHARK RUST rank against other Rust servers?

Ranked #15,491 on seven-day player hours, SHARK RUST is in the top 69% of all ranked servers.

Settings and rules

Which map does SHARK RUST run?

A procedural map of size 3,500 with seed 347895234, generated by the game, runs on SHARK RUST. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on SHARK RUST?

The name SHARK RUST does not specify a gather rate. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does SHARK RUST run?

The build on SHARK RUST is Rust network protocol 2511 and build 89476, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is SHARK RUST online, and how reliable is it?

Last seen 36 days 14 hours ago, SHARK RUST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is SHARK RUST located?

No region is published by SHARK RUST. Rust Heatmap shows the location a server states. It does not look up the machine's location. 81.228.156.241:28015 is its address.

Tags

Which Rust Heatmap lists and filters include SHARK RUST?

Best Rust community servers are the Rust Heatmap lists that SHARK RUST fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on SHARK RUST mean?

These are the tags SHARK RUST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; v2511 (Protocol): To join, run the same version: game protocol 2511; cs89476 (Build): The game build here is 89476; ptrak (Networking): Standard game networking here, which is RakNet; h60d448f5 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join SHARK RUST?

Enter client.connect 81.228.156.241:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,v2511,h60d448f5,stok,gmrust,cs89476

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
v2511
Protocol To join, run the same version: game protocol 2511.
cs89476
Build The game build here is 89476.
ptrak
Networking Standard game networking here, which is RakNet.

Other

h60d448f5
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.