My Server
Offline 81.198.155.44:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:15 UTC29d ago | 1° | – | running | 1 |
| Fri 25 Sep, 14:48 UTC33d ago | 1° | – | 4 days | 1 |
| Wed 23 Sep, 15:20 UTC35d ago | 1° | – | 2 days | 0 |
| Sat 19 Sep, 08:55 UTC39d ago | 6° | held half | 4.3 days | 4 |
| Mon 14 Sep, 18:50 UTC44d ago | 5° | – | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on My Server?
No next wipe can be predicted: My Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 29 days 12 hours ago.
Player counts
How busy is My Server?
My Server went quiet 29 days 11 hours ago and is offline right now.
How does My Server rank against other Rust servers?
Player hours over seven days put My Server at #16,880, in the top 71% of ranked servers.
Settings and rules
Which map does My Server run?
My Server runs a procedural map, which the game generates.
What are the rules and settings on My Server?
The name My Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does My Server run?
Rust network protocol 2633 and build 164530 is the build My Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Server online, and how reliable is it?
Offline at the moment: My Server was last seen 29 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is My Server located?
A region is not published for My Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 81.198.155.44:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Server?
The Rust Heatmap lists that My Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Server mean?
These are the tags My Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Server?
Enter client.connect 81.198.155.44:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.