Rust HeatmapInfrared · players
IR live Players70,052 Servers11,806 Warm3,612 Fresh wipes · 3h182 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

BoomRust

Offline 81.163.248.253:28015 checked 23h ago

Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourWed 13:00
1
7-day average
peak 1
#5,412
rank
top 24%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 23h ago

Li2Players

AveragePeak
00.250.50.75119:0021:0022:0010:0011:0013:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:49 UTC6d ago 1 – running 0
Fri 16 Oct, 15:38 UTC12d ago 1 held half 6.8 days 1
Fri 9 Oct, 17:44 UTC19d ago 1 held half 6.9 days 0
Wed 7 Oct, 18:42 UTC21d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
437 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
63 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
163 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on BoomRust?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on BoomRust?

Wipes come at irregular times on BoomRust, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 2 hours ago.

Population

How busy is BoomRust?

The last time BoomRust was seen was 23 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does BoomRust rank against other Rust servers?

Player hours over seven days put BoomRust at #5,412, in the top 24% of ranked servers.

Rules and settings

Which map does BoomRust run?

The game generates the procedural map on BoomRust.

What are the rules and settings on BoomRust?

A gather rate is not given in the name BoomRust. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does BoomRust run?

Rust network protocol 2635 and build 168909 on Windows is what BoomRust runs. To join, your game must match the protocol; Steam handles the update.

Is BoomRust online, and how reliable is it?

Offline at the moment: BoomRust was last seen 23 hours ago. 49 of 168 hours up over the last 7 full days, which is 29%. The first record of it on Rust Heatmap is 7 October 2026.

Where is BoomRust located?

Nothing about a region comes from BoomRust. Rust Heatmap shows the location a server states. It does not look up the machine's location. 81.163.248.253:28015 is its address.

Tags

Which Rust Heatmap lists and filters include BoomRust?

The Rust Heatmap lists that BoomRust fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on BoomRust mean?

The game's server browser reads the tags BoomRust publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join BoomRust?

Press F1 in Rust to open the console, then enter client.connect 81.163.248.253:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players This server has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.