map test
Offline 81.162.255.154:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on map test?
The record of map test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 13 hours ago the server made the world it is on now.
Player counts
How busy is map test?
The last time map test was seen was 24 days 11 hours ago, and it is offline now.
How does map test rank against other Rust servers?
Ranked #15,940 on seven-day player hours, map test is in the top 71% of all ranked servers.
Settings and rules
What are the rules and settings on map test?
A gather rate is not given in the name map test. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does map test run?
Rust network protocol 2634 and build 166652 on Windows is what map test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is map test online, and how reliable is it?
Last seen 24 days 11 hours ago, map test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.
Where is map test located?
A region is not published for map test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 81.162.255.154:28015.
Tags
Which Rust Heatmap lists and filters include map test?
These Rust Heatmap lists include map test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on map test mean?
The game's server browser reads the tags map test publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join map test?
Press F1 in Rust to open the console, then enter client.connect 81.162.255.154:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.