Rust HeatmapInfrared · players
IR live Players74,965 Servers11,829 Warm3,733 Fresh wipes · 3h252 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

RustyRing, EU, 50% Decay

Online 81.16.176.157:7201 checked 12m ago

moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 12:00
0
7-day average
peak –
#15,335
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:29 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
277 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustyRing, EU, 50% Decay?

The average peak across its recent wipes is 1 players. 7 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on RustyRing, EU, 50% Decay?

RustyRing, EU, 50% Decay has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 11 days 5 hours ago.

Player counts

How busy is RustyRing, EU, 50% Decay?

The current population of RustyRing, EU, 50% Decay is 0, against 150 slots. Averaged over the past week: 0 players.

How does RustyRing, EU, 50% Decay rank against other Rust servers?

Ranked #15,335 on seven-day player hours, RustyRing, EU, 50% Decay is in the top 69% of all ranked servers.

Settings and rules

Which map does RustyRing, EU, 50% Decay run?

The map on RustyRing, EU, 50% Decay is procedural, size 3,500 with seed 1048813131, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustyRing, EU, 50% Decay?

The name RustyRing, EU, 50% Decay does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RustyRing, EU, 50% Decay run?

Rust network protocol 2635 and build 167781 on Linux is what RustyRing, EU, 50% Decay runs. To join, your game must match the protocol; Steam handles the update.

Is RustyRing, EU, 50% Decay online, and how reliable is it?

The server is up at the moment: RustyRing, EU, 50% Decay is online. Its reported uptime dates the last restart to about 2 days 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is RustyRing, EU, 50% Decay located?

By its name, RustyRing, EU, 50% Decay points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 81.16.176.157:7201.

Does RustyRing, EU, 50% Decay run smoothly?

It averaged 94 server fps over the last 48 hours, with a low of 42. Entities peaked at 71,002, counting buildings, deployables and all the rest of the world. Memory use reached 3,715 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustyRing, EU, 50% Decay?

These Rust Heatmap lists include RustyRing, EU, 50% Decay: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustyRing, EU, 50% Decay mean?

gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags RustyRing, EU, 50% Decay publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustyRing, EU, 50% Decay?

Press F1 in Rust to open the console, then enter client.connect 81.16.176.157:7201. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players The slot count is 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.