Level Zero private Rust acceptance
Offline 81.142.113.85:29996 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Level Zero private Rust acceptance?
Level Zero private Rust acceptance has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 7 hours ago the server made the world it is on now.
Population
How busy is Level Zero private Rust acceptance?
The last time Level Zero private Rust acceptance was seen was 3 days 6 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does Level Zero private Rust acceptance rank against other Rust servers?
Player hours over seven days put Level Zero private Rust acceptance at #15,318, in the top 69% of ranked servers.
Settings and rules
Which map does Level Zero private Rust acceptance run?
A procedural map, generated by the game, runs on Level Zero private Rust acceptance.
What are the rules and settings on Level Zero private Rust acceptance?
A gather rate is not given in the name Level Zero private Rust acceptance. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Level Zero private Rust acceptance run?
The build on Level Zero private Rust acceptance is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Level Zero private Rust acceptance online, and how reliable is it?
Level Zero private Rust acceptance is down just now; the last sighting was 3 days 6 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 October 2026.
Where is Level Zero private Rust acceptance located?
A region is not published for Level Zero private Rust acceptance. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 81.142.113.85:29996 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Level Zero private Rust acceptance?
Best Rust community servers are the Rust Heatmap lists that Level Zero private Rust acceptance fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Level Zero private Rust acceptance mean?
These are the tags Level Zero private Rust acceptance publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Level Zero private Rust acceptance?
Enter client.connect 81.142.113.85:29996 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.