private server test
Offline 81.0.246.242:28615 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on private server test?
The record of private server test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 5 hours ago.
Population
How busy is private server test?
Last seen 4 days 5 hours ago, private server test is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does private server test rank against other Rust servers?
The top 59% of ranked servers includes private server test, at #13,097 for player hours over the last seven days.
Settings and rules
Which map does private server test run?
A procedural map, generated by the game, runs on private server test.
What are the rules and settings on private server test?
A gather rate is not given in the name private server test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does private server test run?
Rust network protocol 2635 and build 168909 on Windows is what private server test runs. To join, your game must match the protocol; Steam handles the update.
Is private server test online, and how reliable is it?
Offline at the moment: private server test was last seen 4 days 5 hours ago. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. Rust Heatmap has had it on record since 24 October 2026.
Where is private server test located?
A region is not published for private server test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 81.0.246.242:28615.
Tags
Which Rust Heatmap lists and filters include private server test?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that private server test fits. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on private server test mean?
The game's server browser reads the tags private server test publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join private server test?
To join by console, open it with F1 in Rust and enter client.connect 81.0.246.242:28615. Or press Launch Rust on this page, which connects you through Steam. Rust's premium status is required to join.