JonDoughandfriends
Online 81.0.246.242:28315 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW28d ago | 0° | – | running | 0 |
| Mon 14 Sep, 10:23 UTC45d ago | 1° | halved by day 1 | 17.3 days | 0 |
| Mon 14 Sep, 01:19 UTC45d ago | 1° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on JonDoughandfriends?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on JonDoughandfriends?
No next wipe can be predicted: JonDoughandfriends wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 4 hours ago.
Player counts
How busy is JonDoughandfriends?
Of 50 slots on JonDoughandfriends, 0 are in use right now. The average across the last seven days is 0 players.
How does JonDoughandfriends rank against other Rust servers?
Ranked #15,276 on seven-day player hours, JonDoughandfriends is in the top 69% of all ranked servers.
Rules and settings
Which map does JonDoughandfriends run?
A procedural map of size 5,000 with seed 2147483647, generated by the game, runs on JonDoughandfriends. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on JonDoughandfriends?
A gather rate is not given in the name JonDoughandfriends. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does JonDoughandfriends run?
Rust network protocol 2635 and build 168909 is the build JonDoughandfriends runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is JonDoughandfriends online, and how reliable is it?
The server is up at the moment: JonDoughandfriends is online. The uptime it reports puts the last restart at about 7 days 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is JonDoughandfriends located?
A region is not published for JonDoughandfriends. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 81.0.246.242:28315.
Does JonDoughandfriends run smoothly?
Average server fps over the last 48 hours was 58; it never dropped below 45. The world held as many as 146,423 entities, buildings and deployables included. At its peak it held 4,563 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include JonDoughandfriends?
These Rust Heatmap lists include JonDoughandfriends: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on JonDoughandfriends mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags JonDoughandfriends publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join JonDoughandfriends?
To join by console, open it with F1 in Rust and enter client.connect 81.0.246.242:28315. Or press Launch Rust on this page, which connects you through Steam.
