Rust HeatmapInfrared · players
IR live Players95,949 Servers11,881 Warm4,100 Fresh wipes · 3h158 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

nameserver

Offline 80.95.45.174:28015 checked 10d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,159
rank
top 70%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:45 UTC10d ago 0 – running 0
Sun 4 Oct, 09:19 UTC23d ago 0 – 12.5 days 0
Sat 3 Oct, 09:05 UTC24d ago 0 – 1 days 0
Thu 1 Oct, 17:58 UTC FW26d ago 0 – 1.6 days 0
Mon 28 Sep, 20:08 UTC28d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
823 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
54 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
135 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
480 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
290 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
226 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on nameserver?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on nameserver?

Wipes come at irregular times on nameserver, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 21 hours ago.

Player counts

How busy is nameserver?

Last seen 10 days 1 hours ago, nameserver is offline at the moment.

How does nameserver rank against other Rust servers?

Ranked #15,159 on seven-day player hours, nameserver is in the top 70% of all ranked servers.

Settings and rules

Which map does nameserver run?

The game generates the procedural map on nameserver.

What are the rules and settings on nameserver?

The name nameserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does nameserver run?

Rust network protocol 2634 and build 167781 is the build nameserver runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is nameserver online, and how reliable is it?

Offline at the moment: nameserver was last seen 10 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 28 September 2026.

Where is nameserver located?

Nothing about a region comes from nameserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 80.95.45.174:28015 is its address.

Tags

Which Rust Heatmap lists and filters include nameserver?

These Rust Heatmap lists include nameserver: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join nameserver?

Press F1 in Rust to open the console, then enter client.connect 80.95.45.174:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players Slot count: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.