TEST
Offline 80.95.44.215:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 20 hours ago.
Player counts
How busy is TEST?
TEST went quiet 40 days 17 hours ago and is offline right now.
How does TEST rank against other Rust servers?
Ranked #14,058 on seven-day player hours, TEST is in the top – of all ranked servers.
Settings and rules
Which map does TEST run?
TEST runs a procedural map, which the game generates.
What are the rules and settings on TEST?
The name TEST does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TEST run?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 40 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 September 2026.
Where is TEST located?
Nothing about a region comes from TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 80.95.44.215:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TEST?
These Rust Heatmap lists include TEST: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TEST?
Enter client.connect 80.95.44.215:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.