Test Server 31 #1
Offline 80.76.61.125:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server 31 #1?
Its rhythm cannot yet be told: too few of Test Server 31 #1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 52 days 11 hours ago.
Player counts
How busy is Test Server 31 #1?
Test Server 31 #1 went quiet 33 days 5 hours ago and is offline right now.
How does Test Server 31 #1 rank against other Rust servers?
The top 61% of ranked servers includes Test Server 31 #1, at #13,680 for player hours over the last seven days.
Settings and rules
Which map does Test Server 31 #1 run?
The game generates the procedural map on Test Server 31 #1.
What are the rules and settings on Test Server 31 #1?
The name Test Server 31 #1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test Server 31 #1 run?
Rust network protocol 2633 and build 163794 on Windows is what Test Server 31 #1 runs. To join, your game must match the protocol; Steam handles the update.
Is Test Server 31 #1 online, and how reliable is it?
Offline at the moment: Test Server 31 #1 was last seen 33 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 24 September 2026.
Where is Test Server 31 #1 located?
Nothing about a region comes from Test Server 31 #1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 80.76.61.125:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Test Server 31 #1?
The Rust Heatmap lists that Test Server 31 #1 fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server 31 #1 mean?
gmrust (Game mode): Survival in the standard Rust form; mp31 (Max players): The slot count is 31; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Test Server 31 #1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test Server 31 #1?
Press F1 in Rust to open the console, then enter client.connect 80.76.61.125:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.