My Test Server
Offline 80.187.113.254:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Test Server?
Its rhythm cannot yet be told: too few of My Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 22 days 10 hours ago the server made the world it is on now.
Player counts
How busy is My Test Server?
My Test Server went quiet 22 days 10 hours ago and is offline right now.
How does My Test Server rank against other Rust servers?
Ranked #13,766 on seven-day player hours, My Test Server is in the top 61% of all ranked servers.
Settings and rules
Which map does My Test Server run?
My Test Server runs a procedural map, which the game generates.
What are the rules and settings on My Test Server?
A gather rate is not given in the name My Test Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Test Server run?
Rust network protocol 2634 and build 166652 is the build My Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Test Server online, and how reliable is it?
Offline at the moment: My Test Server was last seen 22 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 5 October 2026.
Where is My Test Server located?
A region is not published for My Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 80.187.113.254:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Test Server?
The Rust Heatmap lists that My Test Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags My Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Test Server?
Enter client.connect 80.187.113.254:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.