* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW26d ago | 10° | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The average peak across its recent wipes is 10 players. The crowd on the latest wipe reached its peak 22 hours in.
What is the wipe schedule on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The only wipe on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 26 days 5 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. currently has 0 of its 51 slots filled. Averaged over the past week: 1 players, peaking at 6. Look at 18:00 UTC for the last 48 hours: that hour averaged 2 players.
How does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. rank against other Rust servers?
Seven-day player hours place * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. at #3,378, in the top 15% of ranked servers; within Europe it is #1,266.
Rules and settings
Which map does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
The map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is procedural, size 4,500 with seed 1074832259, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
No gather rate appears in the name * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... 12 players is the cap for groups. The server runs roleplay, jobs, towns and rules for roleplay. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
The build on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. online, and how reliable is it?
Right now * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. shows as online. Its reported uptime dates the last restart to about 39 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. Rust Heatmap has had it on record since 13 September 2026.
Where is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. located?
The EU tag is how * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 80.153.52.43:28017.
Does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run smoothly?
The last 48 hours brought an average of 81 server fps and a floor of 54. Buildings, deployables and the rest of the world came to as much as 158,029 entities. At its peak it held 4,974 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Rust roleplay servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. mean?
The game's server browser reads the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes: gmrust (Game mode): Survival in the standard Rust form; mp51 (Max players): This server has 51 slots; ts12 (Group limit): A team holds no more than 12; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^r (Roleplay): A server for roleplay; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Press F1 in Rust to open the console, then enter client.connect 80.153.52.43:28017. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rust-servers.net/server/93096/.