Dackelclub
Offline 80.140.186.220:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dackelclub?
Dackelclub has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days ago the server made the world it is on now.
Population
How busy is Dackelclub?
The last time Dackelclub was seen was 19 days 17 hours ago, and it is offline now.
How does Dackelclub rank against other Rust servers?
The top 68% of ranked servers includes Dackelclub, at #15,028 for player hours over the last seven days.
Settings and rules
Which map does Dackelclub run?
A procedural map, generated by the game, runs on Dackelclub.
What are the rules and settings on Dackelclub?
No gather rate appears in the name Dackelclub. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Dackelclub run?
The build on Dackelclub is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Dackelclub online, and how reliable is it?
Last seen 19 days 17 hours ago, Dackelclub is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 9 October 2026.
Where is Dackelclub located?
A region is not published for Dackelclub. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 80.140.186.220:28015.
Lists and filters
Which Rust Heatmap lists and filters include Dackelclub?
The Rust Heatmap lists that Dackelclub fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Dackelclub mean?
gmrust (Game mode): Survival in the standard Rust form; mp7 (Max players): This server has 7 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Dackelclub publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Dackelclub?
To join by console, open it with F1 in Rust and enter client.connect 80.140.186.220:28015. Or press Launch Rust on this page, which connects you through Steam.