Rust HeatmapInfrared · players
IR live Players59,281 Servers11,765 Warm3,483 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–7° · slots

Dackelclub

Offline 80.140.180.140:28015 checked 17d ago

Sp1 · players now 0/ 7
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,124
rank
top 68%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
410 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
249 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
73 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
90 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Dackelclub?

Dackelclub has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 16 hours ago.

Population

How busy is Dackelclub?

The last time Dackelclub was seen was 17 days 13 hours ago, and it is offline now.

How does Dackelclub rank against other Rust servers?

The top 68% of ranked servers includes Dackelclub, at #15,124 for player hours over the last seven days.

Rules and settings

Which map does Dackelclub run?

Dackelclub runs a procedural map, which the game generates.

What are the rules and settings on Dackelclub?

A gather rate is not given in the name Dackelclub. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Dackelclub run?

The build on Dackelclub is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Dackelclub online, and how reliable is it?

Offline at the moment: Dackelclub was last seen 17 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 11 October 2026.

Where is Dackelclub located?

No region is published by Dackelclub. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 80.140.180.140:28015.

Tags

Which Rust Heatmap lists and filters include Dackelclub?

Best Rust community servers are the Rust Heatmap lists that Dackelclub fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Dackelclub mean?

These are the tags Dackelclub publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp7 (Max players): This server has 7 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Dackelclub?

Press F1 in Rust to open the console, then enter client.connect 80.140.180.140:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp7
Max players This server has 7 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.