Rust HeatmapInfrared · players
IR live Players54,841 Servers11,709 Warm3,244 Fresh wipes · 3h155 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–7° · slots

Dackelclub

Offline 80.140.177.235:28015 checked 22d ago

Sp1 · players now 0/ 7
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,986
rank
top 71%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
393 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
339 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
47 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
157 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Dackelclub?

Its rhythm cannot yet be told: too few of Dackelclub's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 3 hours ago.

Population

How busy is Dackelclub?

Dackelclub went quiet 22 days 14 hours ago and is offline right now.

How does Dackelclub rank against other Rust servers?

Player hours over seven days put Dackelclub at #15,986, in the top 71% of ranked servers.

Map and rules

Which map does Dackelclub run?

A procedural map, generated by the game, runs on Dackelclub.

What are the rules and settings on Dackelclub?

A gather rate is not given in the name Dackelclub. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Dackelclub run?

Rust network protocol 2634 and build 166652 on Windows is what Dackelclub runs. To join, your game must match the protocol; Steam handles the update.

Is Dackelclub online, and how reliable is it?

Dackelclub is down just now; the last sighting was 22 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 6 October 2026.

Where is Dackelclub located?

No region is published by Dackelclub. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 80.140.177.235:28015.

Tags

Which Rust Heatmap lists and filters include Dackelclub?

These Rust Heatmap lists include Dackelclub: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Dackelclub mean?

The game's server browser reads the tags Dackelclub publishes: gmrust (Game mode): Rust survival, standard rules; mp7 (Max players): This server has 7 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Dackelclub?

Enter client.connect 80.140.177.235:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp7
Max players This server has 7 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.