Rust HeatmapInfrared · players
IR live Players89,250 Servers11,880 Warm4,029 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

<oddball

Offline 80.0.186.84:28015 checked 1d ago

moddedoxidepve
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Sun 21:00flare: a wipe in that hourSun 22:00
1
7-day average
peak 1
#7,827
rank
top 35%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:27 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 243 on average
239 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 232 on average
355 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 95 on average
108 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
26 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 54 on average
43 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
69 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on <oddball?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on <oddball?

Its rhythm cannot yet be told: too few of <oddball's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 4 hours ago.

Player counts

How busy is <oddball?

Last seen 45 hours ago, <oddball is offline at the moment. Averaged over the past week: 1 players, peaking at 1. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does <oddball rank against other Rust servers?

Ranked #7,827 on seven-day player hours, <oddball is in the top 35% of all ranked servers.

Settings and rules

Which map does <oddball run?

A procedural map of size 4,500 with seed 465223350, generated by the game, runs on <oddball. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on <oddball?

No gather rate appears in the name <oddball. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does <oddball run?

Rust network protocol 2635 and build 168909 is the build <oddball runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is <oddball online, and how reliable is it?

Offline at the moment: <oddball was last seen 45 hours ago. Its reported uptime dates the last restart to about 6 hours ago. 15 of 168 hours up over the last 7 full days, which is 9%. The first record of it on Rust Heatmap is 10 October 2026.

Where is <oddball located?

Nothing about a region comes from <oddball. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 80.0.186.84:28015.

Does <oddball run smoothly?

The last 48 hours brought an average of 98 server fps and a floor of 96. The world held as many as 119,636 entities, buildings and deployables included. At its peak it held 3,485 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include <oddball?

The Rust Heatmap lists that <oddball fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on <oddball mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags <oddball publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join <oddball?

Enter client.connect 80.0.186.84:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.