SystemOfAGamer - NO EAC x10 PVE
Offline 79.98.46.86:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on SystemOfAGamer - NO EAC x10 PVE?
Its rhythm cannot yet be told: too few of SystemOfAGamer - NO EAC x10 PVE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 85 days 22 hours ago the server made the world it is on now.
Population
How busy is SystemOfAGamer - NO EAC x10 PVE?
The last time SystemOfAGamer - NO EAC x10 PVE was seen was 2 days 4 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does SystemOfAGamer - NO EAC x10 PVE rank against other Rust servers?
Ranked #15,366 on seven-day player hours, SystemOfAGamer - NO EAC x10 PVE is in the top 70% of all ranked servers.
Settings and rules
Which map does SystemOfAGamer - NO EAC x10 PVE run?
The game generates the procedural map on SystemOfAGamer - NO EAC x10 PVE.
What are the rules and settings on SystemOfAGamer - NO EAC x10 PVE?
According to its name, SystemOfAGamer - NO EAC x10 PVE has a 10x gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does SystemOfAGamer - NO EAC x10 PVE run?
Rust network protocol 2631 and build 158240 is the build SystemOfAGamer - NO EAC x10 PVE runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is SystemOfAGamer - NO EAC x10 PVE online, and how reliable is it?
Last seen 2 days 4 hours ago, SystemOfAGamer - NO EAC x10 PVE is offline right now. 133 of 168 hours up over the last 7 full days, which is 79%. The first record of it on Rust Heatmap is 13 September 2026.
Where is SystemOfAGamer - NO EAC x10 PVE located?
No region is published by SystemOfAGamer - NO EAC x10 PVE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 79.98.46.86:28015.
Lists and filters
Which Rust Heatmap lists and filters include SystemOfAGamer - NO EAC x10 PVE?
Best Rust community servers, 10x Rust servers and Best Rust PvE servers are the Rust Heatmap lists that SystemOfAGamer - NO EAC x10 PVE fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.
What do the server tags on SystemOfAGamer - NO EAC x10 PVE mean?
gmvanilla (Game mode): The vanilla survival game; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): Build 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players are the tags SystemOfAGamer - NO EAC x10 PVE publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join SystemOfAGamer - NO EAC x10 PVE?
To join by console, open it with F1 in Rust and enter client.connect 79.98.46.86:28015. Or press Launch Rust on this page, which connects you through Steam.