Rust HeatmapInfrared · players
IR live Players94,880 Servers11,849 Warm4,038 Fresh wipes · 3h158 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

SystemOfAGamer - NO EAC x10 PVE

Offline 79.98.46.86:28015 checked 2d ago

10x pve
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,366
rank
top 70%
85d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 53 on average
87 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 46 on average
33 / 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases
SA · groups of 15+ · 10x · biweekly · 26 on average
38 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 20 on average
24 / 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|
SA · groups of 8+ · 10x · biweekly · 10 on average
8 / 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 9 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on SystemOfAGamer - NO EAC x10 PVE?

Its rhythm cannot yet be told: too few of SystemOfAGamer - NO EAC x10 PVE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 85 days 22 hours ago the server made the world it is on now.

Population

How busy is SystemOfAGamer - NO EAC x10 PVE?

The last time SystemOfAGamer - NO EAC x10 PVE was seen was 2 days 4 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does SystemOfAGamer - NO EAC x10 PVE rank against other Rust servers?

Ranked #15,366 on seven-day player hours, SystemOfAGamer - NO EAC x10 PVE is in the top 70% of all ranked servers.

Settings and rules

Which map does SystemOfAGamer - NO EAC x10 PVE run?

The game generates the procedural map on SystemOfAGamer - NO EAC x10 PVE.

What are the rules and settings on SystemOfAGamer - NO EAC x10 PVE?

According to its name, SystemOfAGamer - NO EAC x10 PVE has a 10x gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does SystemOfAGamer - NO EAC x10 PVE run?

Rust network protocol 2631 and build 158240 is the build SystemOfAGamer - NO EAC x10 PVE runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is SystemOfAGamer - NO EAC x10 PVE online, and how reliable is it?

Last seen 2 days 4 hours ago, SystemOfAGamer - NO EAC x10 PVE is offline right now. 133 of 168 hours up over the last 7 full days, which is 79%. The first record of it on Rust Heatmap is 13 September 2026.

Where is SystemOfAGamer - NO EAC x10 PVE located?

No region is published by SystemOfAGamer - NO EAC x10 PVE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 79.98.46.86:28015.

Lists and filters

Which Rust Heatmap lists and filters include SystemOfAGamer - NO EAC x10 PVE?

Best Rust community servers, 10x Rust servers and Best Rust PvE servers are the Rust Heatmap lists that SystemOfAGamer - NO EAC x10 PVE fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on SystemOfAGamer - NO EAC x10 PVE mean?

gmvanilla (Game mode): The vanilla survival game; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): Build 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players are the tags SystemOfAGamer - NO EAC x10 PVE publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join SystemOfAGamer - NO EAC x10 PVE?

To join by console, open it with F1 in Rust and enter client.connect 79.98.46.86:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2631,^p,gmvanilla,cs158240,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp0
Max players This server has 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2631
Protocol The server runs game protocol 2631, so your game has to match it.
cs158240
Build Build 158240.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.