[DE/PVE+PVP] Hood Community Server
Offline EU 79.254.190.160:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 56 days ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [DE/PVE+PVP] Hood Community Server?
[DE/PVE+PVP] Hood Community Server went quiet 41 days 15 hours ago and is offline right now.
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
On player hours over the last seven days, [DE/PVE+PVP] Hood Community Server is #15,478 globally (top 70%) and #2,529 in Europe.
Rules and settings
Which map does [DE/PVE+PVP] Hood Community Server run?
The map on [DE/PVE+PVP] Hood Community Server is procedural, size 4,000 with seed 4396, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
The name [DE/PVE+PVP] Hood Community Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [DE/PVE+PVP] Hood Community Server run?
The build on [DE/PVE+PVP] Hood Community Server is Rust network protocol 2633 and build 164530, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
Last seen 41 days 15 hours ago, [DE/PVE+PVP] Hood Community Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.
Where is [DE/PVE+PVP] Hood Community Server located?
The EU tag is how [DE/PVE+PVP] Hood Community Server lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 79.254.190.160:28015.
Tags
Which Rust Heatmap lists and filters include [DE/PVE+PVP] Hood Community Server?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [DE/PVE+PVP] Hood Community Server fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it are the tags [DE/PVE+PVP] Hood Community Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [DE/PVE+PVP] Hood Community Server?
Enter client.connect 79.254.190.160:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
