[DE/PVE+PVP] Hood Community Server
Offline EU 79.240.43.62:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
Drawn from the force wipe, the next wipe on [DE/PVE+PVP] Hood Community Server is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 55 days 2 hours ago. Its tags state a wipe each month.
Population
How busy is [DE/PVE+PVP] Hood Community Server?
The last time [DE/PVE+PVP] Hood Community Server was seen was 32 days 8 hours ago, and it is offline now.
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
On player hours over the last seven days, [DE/PVE+PVP] Hood Community Server is #16,818 globally (top 72%) and #2,575 in Europe.
Settings and rules
Which map does [DE/PVE+PVP] Hood Community Server run?
A procedural map of size 4,000 with seed 4396, generated by the game, runs on [DE/PVE+PVP] Hood Community Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
The name [DE/PVE+PVP] Hood Community Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [DE/PVE+PVP] Hood Community Server run?
Rust network protocol 2633 and build 165217 on Linux is what [DE/PVE+PVP] Hood Community Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
Offline at the moment: [DE/PVE+PVP] Hood Community Server was last seen 32 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 20 September 2026.
Where is [DE/PVE+PVP] Hood Community Server located?
In Europe, [DE/PVE+PVP] Hood Community Server lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 79.240.43.62:28015 is its address.
Tags
Which Rust Heatmap lists and filters include [DE/PVE+PVP] Hood Community Server?
The Rust Heatmap lists that [DE/PVE+PVP] Hood Community Server fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it are the tags [DE/PVE+PVP] Hood Community Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [DE/PVE+PVP] Hood Community Server?
To join by console, open it with F1 in Rust and enter client.connect 79.240.43.62:28015. Or press Launch Rust on this page, which connects you through Steam.