Rust HeatmapInfrared · players
IR live Players44,156 Servers11,640 Warm3,059 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[DE/PVE+PVP] Hood Community Server

Offline EU 79.223.29.213:28015 checked 7d ago

monthly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,437
rank
top 69% · #2583 in EU
27d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:41 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
173 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 71 on average
75 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
153 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [DE/PVE+PVP] Hood Community Server?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?

A single monthly wipe, the force wipe, is all [DE/PVE+PVP] Hood Community Server runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 3 hours ago. Its tags state a wipe each month.

Population

How busy is [DE/PVE+PVP] Hood Community Server?

Last seen 7 days 16 hours ago, [DE/PVE+PVP] Hood Community Server is offline at the moment.

How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?

Top 69% of ranked servers and #2,583 in Europe: that is [DE/PVE+PVP] Hood Community Server at #15,437 for player hours over seven days.

Map and rules

Which map does [DE/PVE+PVP] Hood Community Server run?

A procedural map of size 4,000 with seed 4396, generated by the game, runs on [DE/PVE+PVP] Hood Community Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [DE/PVE+PVP] Hood Community Server?

A gather rate is not given in the name [DE/PVE+PVP] Hood Community Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [DE/PVE+PVP] Hood Community Server run?

The build on [DE/PVE+PVP] Hood Community Server is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?

[DE/PVE+PVP] Hood Community Server is down just now; the last sighting was 7 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.

Where is [DE/PVE+PVP] Hood Community Server located?

In Europe, [DE/PVE+PVP] Hood Community Server lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 79.223.29.213:28015.

Lists and filters

Which Rust Heatmap lists and filters include [DE/PVE+PVP] Hood Community Server?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [DE/PVE+PVP] Hood Community Server fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [DE/PVE+PVP] Hood Community Server mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it are the tags [DE/PVE+PVP] Hood Community Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [DE/PVE+PVP] Hood Community Server?

Enter client.connect 79.223.29.213:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.